AI Insights · Timothy · April 2024
Top 5 Vikings Games Performance on Unified Platform in Turkey, Q1 2024
Discover the performance trends of the top 5 Vikings-themed games in Turkey during Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top 5 Vikings-themed games on a unified platform in Turkey showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's metrics:
Viking Rise: Valhalla
Weekly Revenue: This game from IGG.COM experienced fluctuations in weekly revenue, starting the quarter at approximately $15.8K and peaking at around $18.7K in the final week of March.
Weekly Downloads: Downloads saw a downward trend, beginning at 18.4K in early January and decreasing to 10.8K by the end of March.
Weekly Active Users: Active users remained relatively stable, with slight variations, starting at 83.3K and ending at 87.1K.
Vikingard
Weekly Revenue: Vikingard, published by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, saw its revenue range from $1.8K to $3.2K, with a peak in mid-February.
Weekly Downloads: Downloads showed a significant decline, starting at 762 and dropping to 140 by mid-March.
Weekly Active Users: Active users also decreased over the quarter, from 2.3K to 1.6K.
Frostborn: Coop Survival
Weekly Revenue: This game by Kefir had weekly revenue fluctuating between $445 and $739, peaking in early March.
Weekly Downloads: Downloads saw a sharp decline, from 434 in early January to just 7 by the end of March.
Weekly Active Users: Active users decreased steadily, starting at 1.1K and ending at 551.
Vikings: War of Clans
Weekly Revenue: Published by Plarium LLC, this game saw weekly revenue vary significantly, with a high of $11.2K in the first week of January and a low of $3.4K in early February, closing the quarter at $8.3K.
Weekly Downloads: Downloads started low at 13, peaked at 645 in mid-February, and dropped to 0 by mid-March.
Weekly Active Users: Active users experienced a decline from 2.6K in early January to 1.9K by the end of March.
Vikings: Valhalla
Weekly Downloads: This game by Netflix, Inc. had a steady but low download rate, starting at 140 and ending at 67.
Weekly Active Users: No active users data was available for this game.
The data presented here comes from Sensor Tower, where more detailed insights can be found. These trends highlight the varying levels of engagement and revenue generation among the top Vikings-themed games in Turkey.